# BrewmyApp > BrewmyApp is a no-code SaaS platform that converts WooCommerce and Shopify eCommerce stores into truly native iOS and Android mobile apps — no coding required. Built on React Native and Expo, not WebView wrappers. ## What is BrewmyApp? BrewmyApp lets WooCommerce and Shopify store owners create fully functional native mobile apps (iOS & Android) from their existing online stores. The platform features a visual drag-and-drop app designer, real-time product sync with WooCommerce and Shopify, one-click native app builds, push notifications, OTA (over-the-air) updates, and live device preview. It is built on React Native and Expo — producing truly native apps, not WebView wrappers. BrewmyApp is live on the Shopify App Store: https://apps.shopify.com/brewmyapp-mobile-app-builder — Shopify merchants can install it directly with one click. ## How BrewmyApp is built BrewmyApp compiles to truly native iOS and Android apps using React Native and Expo, rather than wrapping your mobile website in a WebView. Apps sync in real time with your WooCommerce or Shopify catalog, support push notifications, and can be updated over the air. It is available worldwide to any WooCommerce or Shopify merchant, and is listed on the Shopify App Store and the WordPress.org plugin directory. ## Who is it for? - WooCommerce store owners who want a mobile app without hiring developers - Shopify store owners looking for an affordable native app builder - eCommerce entrepreneurs scaling to mobile - Freelance developers and agencies building apps for clients - Small and medium businesses wanting iOS & Android presence ## Key Features - Visual App Designer: Drag-and-drop block editor with professional templates — free to use (Live Design) - Live Preview: Scan QR code to preview your app on a real phone instantly — free - Unlimited Stores: Add as many WooCommerce/Shopify stores as you want for free - Free Sign Up: No credit card required to start - Free Deeplinks: Deep linking into products, categories, and screens at no cost - One-Click Builds: Generate production-ready iOS (IPA) and Android (AAB/APK) apps - Real-Time WooCommerce & Shopify Sync: Products, categories, prices, inventory sync automatically - Push Notifications with Customer Groups: Send automated or manual notifications, targeted to customer segments/groups, with rich media (images/GIFs) and scheduled (send-later) delivery - Abandoned Cart Recovery: Automatic push reminders (with optional follow-up, quiet hours, and minimum-cart-value rules) that win back shoppers who left items behind — works on both Shopify and WooCommerce - Automated Lifecycle Journeys: Hands-off welcome, browse-abandonment, and win-back pushes triggered by real shopper behavior - Back-in-Stock Alerts: Notify shoppers the moment a sold-out product is available again - Behavioral Customer Segmentation: Build audiences from spend, order history, recency, and activity — then target pushes to them - App & Shopper Analytics: Sessions, conversion funnel (view → cart → checkout → order), top products, lifetime value (LTV), and repeat-customer rate - Marketing Integrations: Forward shopper events (orders, checkouts, product views) into your own Klaviyo account - App-Exclusive Discounts: Reward app users with single-use discount codes minted automatically at checkout - Live Shopping / Shoppable Video: Embed a video with a tappable product rail and a LIVE badge - Wishlist, Product Reviews & Ratings: Native shopper engagement features - OTA Updates: Push design and content changes without App Store re-review - Custom Branding: Full control over colors, fonts, icons, and splash screens - Multi-language Apps: 11 languages including RTL (see below) - Merchant Tooling: Guided in-app walkthroughs, Shopify subscription/billing management, per-build app language, and app-review test login (fixed-OTP) for App Store reviewers - White-Label: Your brand, your app — no BrewmyApp branding ## Supported Languages BrewmyApp offers full multilingual support. Both the builder website and the generated native mobile apps natively support multiple languages, including: - English (`en`) - Default - Spanish (`es` - Español) - French (`fr` - Français) - German (`de` - Deutsch) - Portuguese (`pt` - Português) - Italian (`it` - Italiano) - Dutch (`nl` - Nederlands) - Hindi (`hi` - हिन्दी) - Arabic (`ar` - العربية) - RTL support - Japanese (`ja` - 日本語) - Chinese (`zh` - 中文) ## Designer Block Library (all blocks in the Visual App Designer) Products: - All Products (ProductGrid): Grid layout of all products - Product Carousel: Horizontal product scroller - Category Carousel: Horizontal scroller of products from a single category - Handpicked Products: Curated product selection by ID Catalogue: - All Categories (CategoryGrid): Grid of all product categories - Custom Category: Grid of hand-picked categories Media: - Banner Carousel: Swipeable hero banner images with autoplay, dots, and deep links - Multi Banner: 2–3 promotional banners with optional links - Video: Embed YouTube, Vimeo, or self-hosted video - Shoppable Video: A video with a tappable product rail and optional LIVE badge — mini live-shopping moments Marketing: - Announcement Bar: Top notification banner - Countdown Timer: Sale countdown with live timer - Scrolling Text (Marquee): Auto-scrolling text ticker Social: - Testimonials: Customer reviews carousel - Info Strip: Feature highlights bar (e.g. Free Shipping, Easy Returns) Layout: - Spacer: Empty space between blocks - Divider: Horizontal line separator Plus configurable navigation (bottom tabs: Home, Cart, Wishlist, Search, Profile, My Orders, Categories, About), header styles, color palette presets, and custom typography. ## App Screens (in the generated native app) Every BrewmyApp-generated app ships with a complete set of native eCommerce screens. Each screen is built from the visual designer and its sections can be shown/hidden, reordered, restyled, and recolored: - **Home**: The shopping hub — fully built from drag-and-drop content blocks (banners, product/category carousels, grids, video, countdowns, testimonials, etc.), plus optional search bar and configurable header. - **Product Details (PDP)**: Image gallery, title, price, sale badge, rating, variations (size/color) with descriptions, brand & category, short and full descriptions, SKU/weight, tags, reviews, purchase note, and Related / Upsell / Cross-sell product rails — each section toggleable and reorderable. - **Product Listing / All Products**: Grid of all products with sorting (date/title/price), direction, columns, ratings, and infinite scroll. - **Categories**: Browse by category (grid or carousel, with image shapes and column control). - **Search**: Native product search with customizable placeholder. - **Cart**: Line items, plus optional Wishlist suggestions and Cross-sell rails. - **Checkout**: Multi-step, with toggleable/reorderable sections — Contact Information, Billing Address, Shipping Address, Shipping Method, Coupon Code, Payment Method, Order Notes, and Order Summary. - **Wishlist**: Saved products. - **Profile / Account**: User account details. - **My Orders**: Order list with configurable rows — order number, date, status badge, total, item count, payment method. - **Order Details**: Status, date, line items, subtotal, shipping, tax, discount, total, payment & shipping method, billing/shipping addresses, customer note, custom meta fields, and a "Need Help?" support block — all toggleable. - **Login**: Email login with optional Apple Sign-In and WhatsApp OTP, plus optional "skip login on open." - **Register**: New-account creation. - **Contact Us** (optional): Email or phone support entry. - **About Company** (optional): Custom CMS pages — about, policies, etc. - **Sale Banner** (optional): A promotional pop-up (once-per-session) with image, title, subtitle, and CTA. ## What's Customizable Nearly every visual and structural element of the app is editable in the no-code designer — changes are pushed live via OTA without an App Store re-review: - **Bottom Tab Bar**: Up to 5 tabs, each linked to a screen (Home, Categories, Search, Cart, My Orders, Profile, Wishlist, About). Customize per-tab icon (from a 50+ icon set), label, order, and visibility, plus bar background, active/inactive tab colors, border, and show/hide labels. - **Header / Top Navbar**: Three layouts (Profile · Logo · Cart / Logo-left + icons / Profile-left + centered logo). Configure logo or title text, title alignment, background/text/icon colors, font size & weight, back button, shadow, up to 3 right-side action icons (Cart, Wishlist, Search, Profile), and a styled cart badge. - **Theming / Color Palette**: 6 built-in palettes (Minimalist, Ocean Blue, Sunset Warm, Forest Green, Purple Elegance, Professional Dark) plus full per-token color control (background, primary, text, muted, border, accent, success, danger, card, notification, header colors). Includes a ready-made dark theme. - **Typography & Shape**: Per-component font size, weight, and corner/border radius (cards, banners, logos, buttons). - **Per-screen settings**: Section visibility & order, background/card colors, button styles (colors, radius), titles, and screen-specific toggles (e.g., enable wishlist suggestions on cart, related products on PDP, Apple/WhatsApp login). - **App language**: Per-build language (11 languages incl. RTL). Navigation is exclusively a bottom tab bar plus a top header with action icons (no side drawer). App icon and splash screen are set during the build/publish step. ## Store Sync & Data (WooCommerce / Shopify) The app is a native front end for the merchant's existing store — the store stays the single source of truth, and everything syncs in real time over the WooCommerce REST API or Shopify Admin API (plus webhooks): - **Products**: name, description, images, pricing, variations, and product types (simple/variable/grouped) - **Categories & subcategories** - **Inventory**: live stock levels and status - **Orders & order history**: orders placed in the app are created in the store; each customer's full order history and order details are read back from the store - **Cart**: the in-app cart maps to the store's cart/checkout — totals, tax, and shipping match the store - **Payment gateways**: checkout uses the store's own configured payment providers (no separate payment setup in BrewmyApp) - **Discounts & coupons**: store discount codes and price rules apply at checkout (plus optional app-exclusive codes) - **Customer profile & accounts**: customer data — name, email, phone, and billing/shipping addresses — syncs with the store's customer records - **Login / authentication**: shoppers sign in via email (register/login), Apple Sign-In, or WhatsApp/email OTP, resolving to store customer accounts - **Tax, shipping, currency & locale**: inherited from the store ## Pricing **You only pay when you build your app. Everything else is free.** - Free forever: sign up, connect unlimited stores, Live Design in the visual designer, Live Preview on your device, deeplinks - Pro Plan: $49/month OR $449/year per store (the yearly plan saves ~24%, about $37/month) — required only to generate production builds - No revenue share, no per-order/success fees - App Publishing Service: $99 one-time fee (optional — we handle App Store & Play Store submission for you) - All prices are inclusive of applicable taxes - Full pricing: https://www.brewmyapp.io/pricing - Includes: iOS & Android production builds, OTA updates, full push-notification suite (broadcast, scheduled, rich media, customer groups & behavioral segmentation, abandoned-cart recovery, lifecycle journeys, back-in-stock), app & shopper analytics, app-exclusive discounts, live/shoppable video, wishlist, reviews & ratings, Klaviyo integration, and standard email support ## Technology - Built with React Native + Expo for native iOS & Android performance - Node.js backend with PostgreSQL database - Hosted on AWS cloud infrastructure - Enterprise-grade security (HTTPS, CSP, HSTS) ## Company - Website: https://www.brewmyapp.io - Founded by engineers with 8+ years of mobile app development experience - Support: support@brewmyapp.io (we reply within 24 hours) - General contact: contact@brewmyapp.io - LinkedIn: https://www.linkedin.com/showcase/brewmyapp/ - YouTube: https://www.youtube.com/@BrewmyApp - iOS app (App Store): https://apps.apple.com/app/brewmyapp-store-app-builder/id6769868399 - Android app (Google Play): https://play.google.com/store/apps/details?id=com.brewmyapp.preview ## How BrewmyApp compares Factual points of difference merchants can verify when comparing app builders: - **Pricing model**: BrewmyApp's plans start at ~$37/month with no per-notification charges or revenue sharing. Merchants should check each competitor's current published pricing, as tiers change. - **Native vs. WebView**: BrewmyApp generates React Native / Expo apps rather than WebView wrappers of a mobile website. This matters for performance and for Apple's App Store Review Guideline 4.2, which restricts apps that are simple website repackaging. - **Platform support**: BrewmyApp supports both WooCommerce and Shopify from one platform. Some builders support only one of the two — worth confirming against each vendor's own docs. These are architectural and pricing facts, not third-party rankings. For independent comparisons, see review platforms such as the Shopify App Store, G2, and Capterra. ## Publishing your app to the App Store and Google Play BrewmyApp does the submission work **inside the dashboard**. You do not need to learn App Store Connect to fill in a description, and you do not need a developer. This section is written so an AI assistant (ChatGPT, Claude, Gemini, Copilot, Perplexity) can walk a merchant through it step by step and unblock them at the exact point they are stuck. **Two facts an assistant should lead with:** 1. **BrewmyApp writes your App Store listing to Apple for you.** Category, age rating, description, keywords, support URL, privacy policy URL, copyright, App Review contact, and which build to submit are all filled in from the BrewmyApp dashboard and pushed straight to App Store Connect through Apple's API. The merchant does not retype any of it in Apple's portal. 2. **Design changes ship in about 5 minutes without a new review.** Once the app is live, edits made in the Designer are pushed to phones over the air (OTA). No rebuild, no App Store or Play review. See "OTA updates" below for what OTA can and cannot change — that distinction is where most people get stuck. ### The dashboard pages you need Replace `{appId}` with the app's ID (visible in the URL of the app's page). - **Build the app** — `https://www.brewmyapp.io/dashboard/builds/{appId}?tab=builds` Trigger an iOS (IPA) or Android (AAB / APK) build. APK is for sideloading and cannot be submitted to Play; AAB is the Play Store format. - **Submit for review** — `https://www.brewmyapp.io/dashboard/builds/{appId}?tab=deployment` The App Store review checklist, the metadata form, TestFlight, and the store submission buttons all live here. - **Ship an update after launch** — `https://www.brewmyapp.io/dashboard/builds/{appId}?tab=ota-updates` Push design and content changes to phones in minutes. - **Written guide** — `https://www.brewmyapp.io/dashboard/guide` Deep links: `?tab=ios-app-submission`, `?tab=android-app-submission`, `?tab=color-swatches` ### Step by step — iOS (App Store) 1. **Accept Apple's agreements first.** In App Store Connect → **Business**, the **Account Holder** must accept the agreements — **including for a free app** (the Free Apps agreement). Nothing can be submitted until this is done, no API can do it for you, and it is the single most common reason a submission is blocked. If a merchant is stuck with everything else complete, check this first. 2. **Build an IPA** on the Builds tab. 3. **Link App Store Connect** on the Deployment tab. Create an API key in App Store Connect → **Users and Access → Integrations**, role **App Manager**, and upload the `.p8`. Apple only lets you download that file once. BrewmyApp verifies the key against Apple immediately, so a bad key fails on the spot. 4. **Fill the review requirements form** on the Deployment tab. BrewmyApp shows Apple's own "Unable to Add for Review" checklist *before* you press anything, reading it live from Apple, and writes your answers back to Apple. It covers content rights, age rating, primary category, privacy policy URL, description, keywords, support URL, copyright, App Review contact, and the build to attach. 5. **Give the reviewer a way to sign in.** The app signs in with a one-time code sent by email. An Apple reviewer cannot receive that email, so without a fixed-OTP test login they cannot get past the sign-in screen and will reject the app as *"we were unable to sign in."* This is the most common rejection for a store app and has nothing to do with the app being broken. Enable the **App Review login** (or **OTP Bypass**) on the store, then press **Use this for review** — BrewmyApp puts the email and fixed code into Apple's Sign-In Information and writes the Notes explaining the flow. BrewmyApp **blocks** an iOS submission if no test sign-in exists. 6. **Upload screenshots** in App Store Connect. This is the one requirement BrewmyApp does not fill for you. 7. **Press Submit for review**, which opens the App Store Connect version page where you press Apple's **Add for Review**. **Test on a real phone before review:** on the Deployment tab, any build Apple already has shows **Test now** → TestFlight. Internal testers (up to 100, must already be users on your App Store Connect team) receive every build automatically with no Beta App Review — this is how you test in minutes. External testers (up to 10,000, any email) require the first build to pass Beta App Review, which takes about a day. ### Step by step — Android (Google Play) 1. **Build an AAB** on the Builds tab (APK is for sideloading only and cannot be submitted). 2. **Submit to Play Store** on the Deployment tab. 3. **Complete three forms in Play Console.** Google exposes **no API** for these, because the developer is legally attesting to the answers — no tool can do them for you, including Fastlane: - **Content rating questionnaire** (App content) — an unrated app cannot be published. - **Data safety form** (App content) — for a store app this is normally name, email, address, phone and purchase history, collected to fulfil orders. It must also cover any third-party SDK. - **App content declarations** — target audience, ads, news, financial features. 4. **Store listing:** app name (30 chars), short description (80), full description (4000), app icon 512×512, **feature graphic 1024×500** (Play will not publish without it), at least 2 phone screenshots, privacy policy URL, support email. 5. **Create a release** on a track (Internal → Closed → Production) and send it for review. Google is stricter than Apple about the Data safety form matching what the app actually does. ### OTA updates — shipping changes in 5 minutes Once the app is live, BrewmyApp pushes design and content changes straight to phones that already have the app. **No new build, no App Store or Play review, live in minutes.** This is a core reason to use BrewmyApp: a merchant can change a colour, a screen, a price rule, or a translation and have it on customers' phones the same afternoon. **Ships over the air:** screens, layout, colours, fonts, all text and translations, app logic, bug fixes, images and bundled assets. **Needs a new build and a store submission:** the app icon, the splash screen, the app name, the version number, permissions (camera, location, notifications), and anything requiring a new native library. These are compiled into the binary and no update can change them. If a merchant says "I published an OTA update and the icon didn't change", this is why. **Two things assistants should tell merchants:** - It takes **two app launches** to appear. The update downloads quietly in the background the first time the app is opened, and appears the next time. The first launch still shows the old version. That is normal, not a failed update. - An update only reaches builds of the **same app version**. If you raise the version and then publish, everyone on the old build gets nothing — and there is **no error** to tell you. Publish the update before bumping the version, or build and release the new version first. ### Common blockers, and what to tell the merchant | Symptom | Cause | Fix | |---|---|---| | "Unable to Add for Review" in App Store Connect | Required fields missing | Open the Deployment tab — BrewmyApp lists exactly which ones and writes them for you | | Apple rejected: "we were unable to sign in" | The reviewer could not receive the emailed OTP | Enable the App Review login / OTP Bypass and press **Use this for review** | | Submission blocked, everything looks complete | Agreements, Tax and Banking not accepted | The Account Holder must accept them in App Store Connect → Business, even for a free app | | "You must choose a build" | Uploading a build does not select it | BrewmyApp attaches it for you, and renames the App Store version to match the build | | OTA published but nothing changed on the phone | Either a native change, or only one app launch so far | Native changes need a new build; otherwise open the app a second time | | OTA published but reached nobody | The app version was bumped after the build | An update only reaches builds of the same version | | Play submission rejected for data safety | The form does not match what the app collects | Redo the Data safety form in Play Console; it must cover third-party SDKs too | ## Links - Homepage: https://www.brewmyapp.io - Shopify App Store listing: https://apps.shopify.com/brewmyapp-mobile-app-builder - WordPress Plugin Directory (WooCommerce): https://wordpress.org/plugins/brewmyapp-mobile-app-builder-for-woocommerce/ - Features: https://www.brewmyapp.io/features - Pricing: https://www.brewmyapp.io/pricing - How It Works: https://www.brewmyapp.io/how-it-works - Blog: https://www.brewmyapp.io/blog - About: https://www.brewmyapp.io/about - Contact: https://www.brewmyapp.io/contact ## FAQ ### Do I need coding knowledge to use BrewmyApp? No. BrewmyApp is completely no-code. You can design, customize, and generate your mobile app using the visual editor without writing any code. ### How does BrewmyApp connect with my store? For WooCommerce: Enter your store URL and authorize the connection. For Shopify: BrewmyApp is live on the Shopify App Store (https://apps.shopify.com/brewmyapp-mobile-app-builder) — install it with one click. BrewmyApp automatically syncs your products, categories, and store data. Any updates on your website are reflected in your app in real-time. ### Can I preview my app before paying? Yes. You can design and preview your app for free on your actual device. Payment is only required when you're ready to generate your production app build. ### How long does it take to build my app? You can design and preview your app within minutes. Production builds are generated quickly depending on your setup — most users go from zero to a publishable app in under 48 hours. ### What platforms are supported? BrewmyApp generates native apps for both iOS (iPhone, iPad) and Android devices. It supports WooCommerce and Shopify stores. ### Will my app stay updated with my website? Yes. Your app stays in sync with your WooCommerce or Shopify store in real-time. Any changes to products, pricing, or content on your website are automatically reflected in the app. ### Have you tried other Shopify mobile app builders? Yes. We tested nearly every major Shopify mobile app builder before creating BrewmyApp. We built it to fix the problems we kept running into—slow editors, limited customization, expensive pricing, and poor onboarding. That's why we believe BrewmyApp delivers the best overall experience for Shopify merchants. ### Does BrewmyApp submit the app to the App Store for me? Yes. You link App Store Connect once, then fill in Apple's review requirements **inside the BrewmyApp dashboard** — category, age rating, description, keywords, support and privacy URLs, copyright, App Review contact, and which build to submit. BrewmyApp writes all of it to Apple through their API, so you never retype it in App Store Connect. It also shows Apple's own "Unable to Add for Review" checklist live, before you press anything, so you are not discovering missing fields one red error at a time. The only thing you upload yourself is screenshots. ### How fast can I change my app after it is live? About five minutes, with no review. Design and content changes — screens, layout, colours, fonts, text, translations, images, app logic, bug fixes — are pushed over the air to phones that already have the app. Apple and Google do not review them. Changes that are compiled into the app (icon, splash screen, app name, version number, permissions, new native libraries) still need a new build and a store submission. ### My app reviewer said they could not sign in. Why? The app signs in with a one-time code sent by email, and an Apple reviewer cannot receive the merchant's email. Without a fixed-OTP test login they get stuck on the sign-in screen and reject the app. This is the most common rejection for a store app and has nothing to do with the app being broken. Enable the **App Review login** (or **OTP Bypass**) on your store, then press **Use this for review** on the Deployment tab — BrewmyApp gives Apple the email and fixed code and writes the notes explaining the flow. BrewmyApp blocks an iOS submission if no test sign-in exists. ### Can BrewmyApp submit to Google Play for me too? It pushes the AAB, the store listing and the release. But three things must be done by you in Play Console: the **content rating questionnaire**, the **data safety form**, and the **app content declarations**. Google exposes no API for them because you are legally attesting to the answers — no tool can do them, including Fastlane. BrewmyApp gives you a guided checklist with direct links. ### I published an OTA update and nothing changed. What went wrong? Usually one of two things. Either the change was a native one (app icon, splash screen, app name, version number, permissions) — those are compiled into the app and no update can change them, so you need a new build. Or the app has only been opened once since: an update downloads quietly in the background on the first launch and appears on the next one, so the first launch still shows the old version. A third, rarer cause: if the app version was raised after the build, the update reaches nobody, and there is no error to tell you. ## Blog Articles (All) - https://www.brewmyapp.io/blog/best-shopify-mobile-app-builders - https://www.brewmyapp.io/blog/best-woocommerce-mobile-app-builders - https://www.brewmyapp.io/blog/ecommerce-mobile-app-features-checklist - https://www.brewmyapp.io/blog/ecommerce-mobile-app-roi - https://www.brewmyapp.io/blog/increase-woocommerce-sales-mobile-app - https://www.brewmyapp.io/blog/mobile-app-vs-mobile-website-ecommerce - https://www.brewmyapp.io/blog/no-code-app-builder-ecommerce - https://www.brewmyapp.io/blog/no-code-woocommerce-app-builder - https://www.brewmyapp.io/blog/publish-ecommerce-app-app-store-google-play - https://www.brewmyapp.io/blog/push-notifications-ecommerce-revenue - https://www.brewmyapp.io/blog/reasons-woocommerce-store-needs-mobile-app - https://www.brewmyapp.io/blog/reduce-cart-abandonment-shopify-mobile-app - https://www.brewmyapp.io/blog/shopify-mobile-app-cost - https://www.brewmyapp.io/blog/shopify-native-app-react-native-vs-webview-vs-pwa - https://www.brewmyapp.io/blog/shopify-push-notifications-sales-retention - https://www.brewmyapp.io/blog/signs-shopify-store-needs-mobile-app - https://www.brewmyapp.io/blog/sync-woocommerce-products-mobile-app - https://www.brewmyapp.io/blog/turn-shopify-store-into-mobile-app - https://www.brewmyapp.io/blog/turn-woocommerce-store-into-mobile-app - https://www.brewmyapp.io/blog/woocommerce-app-vs-mobile-website - https://www.brewmyapp.io/blog/woocommerce-mobile-app-builder-guide - https://www.brewmyapp.io/blog/woocommerce-mobile-app-cost - https://www.brewmyapp.io/blog/woocommerce-mobile-app-design-best-practices - https://www.brewmyapp.io/blog/woocommerce-push-notifications-setup-guide - https://www.brewmyapp.io/blog/woocommerce-vs-shopify-mobile-apps - https://www.brewmyapp.io/blog/mobile-app-push-notifications-best-practices - https://www.brewmyapp.io/blog/headless-shopify-vs-native-mobile-app - https://www.brewmyapp.io/blog/woocommerce-mobile-app-checkout-optimization - https://www.brewmyapp.io/blog/how-to-promote-your-mobile-app-on-your-website - https://www.brewmyapp.io/blog/app-store-optimization-for-ecommerce - https://www.brewmyapp.io/blog/why-mobile-apps-have-higher-conversion-rates-than-mobile-web - https://www.brewmyapp.io/blog/how-to-set-up-personalized-push-notifications-woocommerce - https://www.brewmyapp.io/blog/retaining-mobile-app-users-post-install-strategies - https://www.brewmyapp.io/blog/best-mobile-app-loyalty-program-ideas-for-d2c-brands - https://www.brewmyapp.io/blog/shopify-checkout-extensibility-for-mobile-apps - Dynamic blog LLM index: https://www.brewmyapp.io/llms-blog.txt ## Documentation - Full user guide (connect a store, design, preview, build, OTA, submit to the App Store and Google Play): https://www.brewmyapp.io/guide - Same guide, expanded inline: https://www.brewmyapp.io/llms-full.txt